AI Insights · Timothy · October 2022
Top 5 2D Anime Games on Android in Turkey, Q3 2022
Discover the performance of the top 5 2D anime games on the Android platform in Turkey during the third quarter of 2022, including download rates, revenue, and active user trends.
In the third quarter of 2022, the performance of the top 5 2D anime games on the Android platform in Turkey showed varied trends in weekly downloads, revenue, and active users. Here's a detailed overview of each game based on data from Sensor Tower.
Hero Wars: Alliance by NEXTERS GLOBAL LTD saw significant fluctuations. Weekly revenue peaked at approximately $51K in late June, but experienced a decline mid-quarter, reaching around $10K in early September, before stabilizing around $15K towards the end of the quarter. Weekly downloads surged from 402 in late June to an impressive 34.9K by the end of September. Active users also followed an upward trend, starting at 25.5K and reaching 61.2K by the end of the quarter.
Yostar Limited's Arknights had a steady performance in terms of revenue, peaking at $19.7K in early August and then stabilizing around $3K to $4K towards the end of the quarter. Weekly downloads were minimal, with a peak of 256 in early August. Active users remained relatively stable, hovering around 2K throughout the quarter.
Destiny Child from SHIFTUP showed a consistent revenue trend, fluctuating between $1.9K and $6.2K, peaking in the final week of September. However, there were no significant weekly download or active user metrics available for this game.
Alchemy Stars by Level Infinite displayed a declining revenue trend, starting at $8.5K in late June and dropping to as low as $56 by the end of September. Active users also showed a gradual decline from 203 to 173 over the quarter. Weekly downloads remained negligible throughout the period.
Finally, AFK Arena by LilithGames experienced a steady increase in weekly revenue, peaking at around $3.7K in mid-September. Weekly downloads showed an upward trend mid-quarter, reaching 4.7K in early August, but then fluctuated towards the end of the quarter. Active users saw a rise from 15.5K in late June to a peak of 21.7K in early August before stabilizing around 17K by the end of September.
For more detailed insights and data, visit Sensor Tower.